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In a shocking development, it seems Chronicles of Elyria is no more. Caspian, the founder of Soulbound Studios, made an announcement titled: Chronicles of Elyria: Into the Abyss which starts by chronicling some of the progress the game had made over the years. It isn't until towards the end of the post that we learn that the entire staff has been let go and that Soulbound Studios has run out of money.
Chronicle of Elyria was first revealed on November 16, 2015 and launched a Kickstarter campaign on May 03, 2016. The Kickstarter campaign proved to be a success, raising over $1,300,000. The game continued crowdfunding off Kickstarter over the years, with over $8,000,000 raised to date. Soulbound Studios, the company behind Chronicles of Elyria, put a great deal of emphasis on the lore and roleplaying aspects of the game. Community forums and outreach early in development led to the creation of multiple guilds led by 'nobles' who had pre-purchased in-game land within the game. Unfortunately, little in the way of gameplay was ever revealed to the public during the roughly 4 years of development.
But to our great sadness.. with the failure of Settlers of Elyria, and five long months of only limited crowdfunding revenue coming in, Soulbound Studios has officially run out of money. Last night I was forced to do something I never thought I'd have to do. I closed the online store, put the SoE map back into read-only mode, and laid off all the employees..
The closest we got to seeing any gameplay for Chronicles of Elyria was a short obstacle course style demo released to Alpha testers this month.
The official post does leave the door open to some sort of future for Chronicles of Elyria, and the forums and discord servers will remain online for now. There was no mention of refunds or compensation for those who pre-purchased land and titles of nobility within Chronicles of Elyria. In fact, it seems the company deliberately removed transaction history from user's accounts!
To Soulbound's credit, they made the decision to shut down development rather raise more money from the community:
While we had no doubt that our backers would come to our aid, we're living in a volatile period in our world's history. With unprecedented changes to society caused by the Covid-19 outbreak, and with economies beginning to suffer all around the world, I made the hard decision not to try and get additional crowdfunding. I knew doing so would mean having to close the studio. But it was the right thing to do. I'd rather people spend their money on games they can play now, or better yet, food and shelter, rather than on the continuned development of Chronicles of Elyria.
EDIT: Keeping the official discord server up may have been a mistake. Customers, some of whom had 'invested' $10,000+ into their titles of nobility were furious:
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Further Reading:Official Post
Related
In June 2016, Chronicles of Elyria’s Kickstarter ended with 10,752 gamers pledging a grand total of $1,361,435 to make their dream game a reality. Here’s a previous article about the Kickstarter's progress and the main concepts of the game.
However there’s been a lot happening with the game's development since then, and there are a few reasons why everyone should be excited about Chronicles of Elyria’s potential.
Soulbound Studios Partnered with Technology Startup Improbable
Just two days before the Kickstarter ended, Soulbound Studios, the indie game developer behind Chronicles of Elyria, announced their partnership with Improbable. The world of Elyria is now being developed on SpatialOS, a revolutionary new platform that allows many servers and engines to power a massive world. Designed to make the MMO development process as smooth as possible, developers working with SpatialOS, like Soulbound, can focus more on the RPG aspect of their games.
Improbable has also partnered with Google to utilize the platform further.
The Game Has Continued Its Fund and Growth
Since the launch of the Chronicles of Elyria store, potential players have been able to contribute through PayPal and a layaway system, both of which weren't payment options during the Kickstarter. Because of this, Chronicles of Elyria’s total earnings has gone up to $2,294,104.
In only a couple of days, the game's funding from backers has gone up by several thousand. This is a significant jump from the $500,000 in self-funding the game initially started with, and the additional $500,000 investment after the Kickstarter met its crowdfunding goal. Not to mention that the amount of received funding only continues to grow.
In only a couple of days, the game's funding from backers has gone up by several thousand. This is a significant jump from the $500,000 in self-funding the game initially started with, and the additional $500,000 investment after the Kickstarter met its crowdfunding goal. Not to mention that the amount of received funding only continues to grow.
In the last year, Soulbound Studios has added to their team:
- Engineers
- A lead programmer
- A lead technical artist
- Two character artists
- Two animators
- Two designers
- An environmental artist
- A community manager
- A graphic designer
- A web developer
- Another programmer
- A producer
Although the team is still small, they have grown immensely from where they started. Of course, there are many challenges ahead, but if any company is as aware, active in their community, and committed to deliver their mission, it’s Soulbound.
There's a Full List of Planned Stretch Goals
Soulbound Studios plans to implement all of the following stretch goals, including Digging/Burying, which barely met the stretch goal requirement at the end of the year.
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Wards of the State -- The implementation of this stretch goal will allow for players to start the game as a Ward. Those who choose this option will have more character customization and flexibility in skill values and attributes.
Gambling -- The addition of gambling will allow players to create and play mini-games in taverns and inns. Players will be able to play dice and card games—dealing cards, rolling dice, and making poker faces!
Pet and Mount Customization -- Just as it sounds, players will be able to customize their pet or mount to their liking when this feature is implemented.
Tunneling -- Players will be able to dig underground to create tunnels and structures, adding more depth (literally) to the possibilities in Elyria.
Digging/Burying -- This feature will allow players to dig into the ground and bury items to hide them from others.
Soulbound Studios -- and the Community -- Continue to Prove How Much Influence the Player Will Have on the World
In the world of Elyria, a player walking through town at night can light a torch with a lantern, place objects anywhere, pick them up again, pick a lock, and more.
On a much broader scale of interaction, all towns, counties, and kingdoms will be run entirely by the characters in the world. Even NPCs will have designated roles and complex interactions with players.
Every planned server is already set to have many player-run kingdoms, such as the Kingdoms of Blackheart and Ashland on the NA-W server, the Kingdoms of Vornair and Riftwood on NA-E, the Kingdoms of Nirath and Arkadia on EU, and the Kingdoms of Carpentia and Lor Voskara on Oceanus. Of course, these kingdoms may not last. A kingdom can be overthrown if its citizens are not happy with their ruler. Servers will be uniquely affected based on their individual kingdoms and technological advancements.
For the full list of kingdoms and roles that have yet to be fulfilled, check out the official forums.
The World is Planned to be as Diverse as it is Beautiful
Soulbound Studios has revealed an impressive list of planned biomes: arid desert, savanna, rocky mountains, temperate steppe, swamps, wetlands, tropical rainforest, tundra, and taiga, among others.
In addition, Elyria’s stunning snow accumulation was featured on GameSkinny last year.
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PAX Demo Content Was Released
After only a few months of full production, Soulbound Studios shared a preview of their demo content. This pre-Alpha run showcased parkour through Silver Run Mines.
Watch the preview below:
To catch up completely on all that's been happening with Chronicles of Elyria and Soulbound Studios, follow their Facebook page and read through the developer journals on the official site.